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A battle lab or ''battle laboratory'' is a capability enabled by a set of means (premises, teams, operational equipment or operational platforms, hardware, software, IT infrastructure, processes, guidelines) to analyze or assess impacts that could be induced by changes in a military realm. The changes can be of any kind: equipment, technologies, organization, doctrine or changes in the environment itself. As in any other kind of laboratory, the analysis run in the lab is based on experiments. Since the capabilities to simulate a warfare environment, emulate systems or equipment, and model actors (including their interactions with other actors and their environment) are generally necessary to run such experiments, modelling and simulation is a major discipline required to operate a battle lab. == Other definitions == The definition of a battle lab provided by the DNBL operating model document is "A combination of test capabilities brought together with operational end-users for the purpose of operator training and/or development/enhancement of operational concepts and procedures."〔(DNBL operating model document )〕 Presagis defines battle labs as "A fairly new concept that allow for the virtual experimentation of new technology and solutions before they are fielded in battle. The goal is to test the latest in battlefield organization, tactics, doctrine, and technological capabilities to determine their potential value early on in the acquisition process - before significant investment has been made in their preparation and deployment. By using simulations or prototypes, the battle lab can cost-effectively evaluate battlefield performance of new technology or solutions." The study "What are Battle Labs – Do We Still Need Them?" provides an academic view of the US battle labs in the early 2000s.〔(What are Battle Labs – Do We Still Need Them? )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Battle lab」の詳細全文を読む スポンサード リンク
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